Steam power and sea power12/28/2023 Black Sea Group as Main Contractor is responsible in front of the client during the warranty period of each job performed.During the development of each contract, in order to assure the best conditions in accomplishing the job, Black Sea Group is responsible for the delivery of goods from manufacturers to the client in the shortest time, for the transportation and accommodation of the employed personnel during the rehabilitations and/or service period, insurances of the goods during the shipment and during the erection works.Black Sea Group is responsible for the necessary finances required for each offer/contract like: bid bonds and performance bonds, opens L/C or makes advance payments for the manufacturers.Black Sea Group participates to the negotiations and signs the contracts as Main Contractor.The best offer issued on the name of one BSG member is sent to the client.Black Sea Group buys the tender documents.Looking for the best designers and manufacturers for each possible future job.Through market studies for finding new possible tenders to take part to.Measured in terms of a nation’s capacity to use the seas in defiance of rivals and competitors, it consists of such diverse elements as combat craft and weapons, auxiliary craft, commercial shipping, bases, and trained personnel. Tight contacts with old and possible future clients sea power, means by which a nation extends its military power onto the seas.Image [Image [Pair of Iranian La Combattante IIa-class FACs opening fire and closing in on enemy destroyer.The Black Sea Group’s main competencies include: Shershen-E in Egyptian service with BM-21 Grad launchers and quadruple SA-7 Grail mount: Saar Bofors Guns 1 [Saar Bofors Guns 2 [Poor Osa (impact decals size is WIP):Ĭontainer ship [MERRY CHRISTMAS! Updates (24-Dec-22) Meanwhile, other side is also doing some ASW exercise.ĪSW [Secondary explosions [Secondary explosions [Think our damage visualization is quite effective:ĭamage 1 [Damage 2 [Torpedo launch [Testing of implementation of smaller caliber guns, it's associated parameters like ROF, CEP, ammunition properties, visual effects etc: ![]() Leahy [An S-3 Viking is on the hunt - using the new sonobuoys drop feature: An artist grieving the loss of his famous writer husband takes his two best friends on a trip to Paris, where they unpack messy secrets and hard truths. While Leahy was able to inflict heavy loses on attacking A-6Es, but they finally got through and sunk it:Ī-6E [Leahy [A-6E [Same test, different Time of day: A professional thief and his expert crew attempt the ultimate heist: stealing 500 million in gold from a vault on a plane 40,000 feet in the air. Tomcat [Modexes [Screenshots from the recent testing of carrier ops: A group of 10 A-6E was launched from the carrier against a test target (Leahy). Work on the air ops, and one feature is that we support individual squadron liveries, and aircraft within a squadron have their own serials: ![]() The Echo submarine class [Weapon racks offer more boom for your money [Update (29-Apr-22)Īn Oil slick of a sinking ship [A6 Intruder 1 [A6 Intruder 2 [Update (11-Aug-22)ġ6" blasts [The Nanuchka class corvette [Typhoon [Blast of updates (29-Nov-22) Slava class [Explosions [Spruance gun tracers [More shots (06-Apr-22)Ī new submarine has surfaced! [Body check [Forger [Some size comparison of Soviet missiles [Seasprite [Update (26-Apr-22) [Size does matter! [Towed decoys to spoof incoming torpedoes and towed sonar array cables are now in the town! [Towed decoy [Caption needed! ) [Some gun impacts [Fire! [More shots (16-Mar-22): So far only civilian traffic use them, and aircraft will use them when in the pattern, or that's the intention at least. Yes, they are in, and they engage automatically when the sun drops below the horizon. So let's start with some screenshots of different things we worked on, these are just links, apparently Steam doesn't allow images to be embedded directly, so sorry for that:ĭiving sub [Spruance lights [On the subject of running lights. Please note that nothing of those are final and could be subject to change. We want to show what we're working on, some progress and quite some work-in-progress screenshots. In this thread we want to post some more regular dev updates beside the dev diaries.
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