Krita keeps crashing upon start up12/30/2023 ![]() I hope this never happens again but I still want to know if other ppl are experiencing something similar. It then worked, I don't think it was a fix, I'm sure that it was a glitch because I had copied and pasted other references onto the canvas from photos aswell. I then tried to copy the picture I was originally intending to use but from snip and sketch instead of photos. It was about to show me the report to windows thing but it just closed on me again. ![]() After some more re-trying I tried to copy and paste something I that was already pasted in there, it then crashed again. Idk if this is some bug but I'd like to know if other ppl are experiencing this and if there's a way to fix it. This also happens at times when I try to past in a a reference through the reference tool, but mostly when I try to remove them. I've been using krita since 2020 so I'm sure of what I'm doing. I even checked to see of maybe the keyboard shortcut was changed. I'm on the latest version and even tried re-downloading it. I suspect that in the past, you’ve used Image → Resize Canvas and that will cut the image because it only works on the canvas size, not the image.I'm trying to paste in a reference I made onto the canvas, but instead of pasting it krita responds with "could not download : Protocol " " is unkown" and after a few re-tries it just closes krita, it doesn't even give the "report to windows" pop up. Image → Scale Image to New Size does not cut anything off. I can’t imagine that an animation needs to be 3,496 x 3,496 pixels, unless you intent to play it on a very high resolution monitor that can display all those pixels. So, it’s up to you to set those to be suitable for whatever work you’re doing. ![]() Those values are remembered and will be the same the next time you create a new image. The image size, in mm along with the printed resolution, or in pixels is set by you when you create a new image. Your 148mm x 148mm at 3,496 x 3496 pixels has a printed resolution of 600dpi, which is fine for high quality art printing. This will not use up much memory but as a matter of principle, if it doesn’t have any animated content, you should replace it with a non-animated paint layer. Your ‘Base’ layer is an animated layer, as indicated by the lightbulb icon, and I think you’ve put a single black keyframe in frame-0. Then Quit krita, restart your laptop and only run krita. The Memory Limit slider shows a percentage of total RAM and also, at the right side, the amount in MB.Īs I said, I believe that you have 8,000MB of RAM available, because the default allocation is 50% of total RAM and you’re showing 4GB on the animation RAM tooltip. I only have a few more things to do on this piece but I can’t do anything with it behaving like this. Ideally I do not want to scrap this because it’s taken me hours to get this far. It’s making my whole laptop lag and freeze and I’m getting frustrated with it. I’ve tried searching for how to fix this and I can only find how to export files smaller, not anything about how to fix whatever this problem is. I am not tech savvy and I really don’t understand what’s happening. Once I managed to get the file open and stay open it was telling me the file was too big yet it’s the exact same size as it was last night when I shut it down. Krita crashed several times as well as “not responding” with the blue wheel of death mouse. Opening the file this afternoon proved almost impossible. I was trying my hand at animating last night, got a bit stuck so stopped for the night and have come back to it this afternoon. I’m working with a Windows 10 Lenovo laptop, wacom intuos tablet, and Krita 4.4.8 I always seem to be on here asking for help!
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